Dexmo Exoskeleton Glove for Virtual Touch

Dexta Robotics is a Chinese startup intent on filling in a gaping hole in the current VR technology field – virtual touch and manipulation of virtual objects. Dexta has developed the Dexmo exoskeleton glove for this purpose.

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Dexta shows off their prototypes

There’s a fair number of gloves being designed to (eventually) work with VR headsets like the Oculus Rift and the Vive. The Dexmo focuses on providing variable force feedback for the wearer to simulate different properties of the virtual objects – in other words Dexmo enables the user to differentiate between a rubber ball or a piece of wood when they “pick it up” inside the virtual reality.

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Unfortunately, the Dexmo is not yet available for regular consumers, as the company is still looking for software developers to take advantage of the hardware and integrate it into a product that can count as viable content for consumers.

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You can “feel” the knob and feel the click of the buttons.

On the bright side, with the HTC Vive software now open source, in anticipation of exactly this kinds of progress, the Dexmo, and many like it, seems to be on the springboard that’s ready to send all these exciting pieces of technology into a pool of integrated products and virtual reality experiences that will announce VR’s completion as a new and default entertainment standard in the near future.

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