Immersive Robotics is breaking new ground with compression algorithm technology applied specifically to wireless VR communication. IMR is also focused on providing a level of future proofing for both imaging and transmission technologies.
IMR is justifiably proud of their compression algorithm, which they have tested to be able to transmit VR data wirelessly from headset to base PC while only adding a millisecond of latency, something not yet done by any other company. This site reported on HTC’s partner TPCast who is already shipping their own wireless VR accessory, and that particular product can achieve transmission with just 3-4ms of added latency – good enough that most VR users won’t notice any difference from a wired setup.
IMR however is also focused on future proofed products, and from roadtovr’s interview and their own site’s documentation, it seems like IMR is approaching the creation of this new product with a three-pronged approach – one is the advanced, proprietary compression algorithm that enables their device – the Mach 2k – to achieve nearly the same level of performance and response as a wired setup.
Second is their announced capability of supporting 4k in the future iterations of PC-based VR products. I am of the opinion that this is possible due directly to the impressively low latency achieved by IMR’s algorithm, creating enough of buffer to support the higher data throughput that 4k will inevitably demand.
Thirdly, IMR is including support for the 60Ghz WiGig format, in addition to the current AC format to be found in the newest wireless routers and devices. This is also tied to how 4k (dual 4k at that) will require a much higher throughput than what the current wireless standard can support. This technological advance is a boon for any VR user who would love to get the whole deal – total immersion without a cable dangling around their head to remind them of being tied down to the real world. To do this while avoiding the common latency problem that causes serious motion sickness in many individuals is a real breakthrough, one that might find the IMR company in the news again very soon in the following weeks or months.
IMR is intending to display their products and progress at next year’s CES in January. Check out their site here and for a more in-depth understanding of the technology, check out roadtovr’s interview of the company’s founders.
- Current resolution fully supported 2160 x 1200
- Current frame-rate fully supported 90Hz
- Planned resolution in the near future 4K per eye
- Planned frame-rate in the near future 120Hz
- Main CPU: FPGA
- I/O: HDMI, USB 2.0, 12volts out.
- Eye tracking input
- Supply Power: 5 Volts DC
- Current Frequencies: 802.11ac Wi-Fi 5Ghz
- Future Supported Frequencies: Up to 60Ghz WiGig
- On-board software: B.A.I.T “Biologically Augmented Image Transmission” Algorithm
- OEM and SDK options available, allowing third parties to create application specific modules for the algorithm.
- User select-able compression schemes