GoPro’s first VR-capable camera, the Fusion, has been announced, and will be available for purchase after its commercial release sometime before the end of 2017. Prices and sources will also be announced at its commercial launch.
Jess Foley, GoPro Senior Product Manager of Spherical Solutions says: “Imagine never having to worry about framing your subject…ever. Yes, cameras do the heavy lifting already, but it still takes the eye to compose a shot, right? Well, thanks to Fusion, our users will be able to record their moments in all directions and then go back and choose the composition they want. This is referred to as OverCapture or reframing. It’s like having a camera team with you when you shoot capturing your primary and b-roll footage. From there, you have the flexibility in post-production to pick and share all sides of your story in conventional HD,”
The GoPro Fusion is capable of capturing all angles at once, great for both fixed content or VR. In addition to this high performance “spherical” capture, non-VR video and photos can be captured using the feature mentioned above – OverCapture – which enables the Fusion to cut out photos from the spherical source without degrading quality – this can be done due to the Fusion’s 5.2K resolution.
With availability still some months away, GoPro is preparing by offering a pilot program to parties interested in creating content and improving the product before its release – you can apply for it here. In the meantime, check out the GoPro’s competition like Facebook’s Surround360, the Ricoh Theta, and the Insta360.